Thursday, 22 November 2007

Thursday 22nd November Session - MORNING SESSION

Todays session was divided up into two sections:

Morning Session - 2nd part of 3D Studio Max Tutorial (Animating in 3DSM)

In this part of the session we learnt how to animate in 3D Studio Max, I found that this was an extremely useful tutorial and saw a lot of potential for creating interesting designs and effects in the future. I hope to incorporate a lot more three-dimensional effects into my work. Below is a quick video I rendered using an animated camera rotating around a 3D logo based on my DJ Alias:

After this tutorial we had a guest visitor(Alistair) from Kerb - http://www.kerb.co.uk/.

This company has always specialised in Flash and have worked for some prestigous companies, you can see whom they have worked for on their website.

There were many interesting points raised in this lecture:

- Flash CS3 (latest edition at this present time) is essentially not much different than Flash 8, maybe even a little harder to use. Its main positive aspect according to Alistair is that it includes Action Script 3, a much more adventurous Action Script program which allows you to do many more effects (if you know how to use coding!)

- If you are going for a job within the Multimedia Industry then its good to show your versatility in more areas than one but it is good to have a specialise area.#

- Kerb create Viral Marketing casual Games in general, some useful tracking links for Viral Marketing are:

www.killerviral.com

www.memecounter.com

There main audience is Women in their 20's and 30's and within the casual game indsutry their is approximately $2.5 Billion surrounded it. So that's why all these Flash games are around!!!

- For a Flash Based Game, Kerb and most Flash Game Designers will have approximately 4 frames with different (essential scenes):

1) Check - Checks version of user's flash and upgrades if necessary

2) Pre- Loader - Does exactely what it says on the tin and loads all assets.

3) Assets - Assets brought in.

4) The Game - Bring on the fun...

Some other interesting links for Flash (involving Physics Libraries) are:

www.cove.org

www.osflash.org

www.harveycartell.org

www.papervision3d.org

www.rockonflash.org

www.subversion.org

www.tortoise.tigris.org

www.nitrome.com

The average Flash based game is set at 25 Frames p/s.

To contact Alistair you can visit his Blog - www.stdio.co.uk

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