INTERACTION
- The World Wide Web
- Computing
- Virtual Reality
- Communication
- Gaming
- Kiosks
- TV / Film / DVD
- Hyperlinking
The main problem is that this list could go on forever, practically everything you do is interactive e.g. talking, opening / closing doors, pressing buttons. My point is that we just take interaction for granted, are we truly aware of the amount of interaction in the world?
As stated in the brief we should:
"Extend the perceptual boundaries of what interaction and technology can achieve..."
This quote inspires me to create something different, to think "outside the box" in the interactive world. I was considering mash-ups and how I could combine as many interactions together as possible, the more interactivity there is, the more engaging and interested the audience / user is.
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